Enter the area and search out the piece in a chest or on a table inside. The Unofficial Elder Scrolls Pages. Find the entrance to a randomized location and locate the totem inside, which is generally deep within the area. When you return the totem to the Underforge in Whiterun, you can change abilities based on the Totem found.
Farkas or Vilkas will ask you to collect a Glenmore Witch Head to cure themselves of the curse of the werewolf. If not, find the cave at the Glenmore Coven area and slay another, taking the head. You can cure yourself as well, but know that you can never use your werewolf beast form again if you do. Take Farkas or Vilkas to the randomly generated area and slay the dragon there.
You receive a dragon soul for defeating the dragon, but you do not get a reward from the Companions for doing so. Simulation Games. Mobile Games. Elder Scrolls. Final Fantasy. Dragon Age. Fire Emblem. Learn how to join The Companions here with our quick and easy guide. Can a companion betray you? The Companions storyline is a completely separate one from the main quest, so deciding to not finish the companions storyline and not becoming a werewolf will not stop you from completing the main quest, nor will it have a negative effect on the main quest.
Helpful tips. How many quests are there for the Companions? How do I start the Companions questline? Connect and share knowledge within a single location that is structured and easy to search.
I have become the Harbinger of the Companions. But I still keep getting "Talk to the leaders of the Companions for more work" in the miscellaneous quest journal. Does this ever end? Also as Harbinger of the Companions, why does it say talk to the "leader" of the Companions, am I not their head? I should be sending them on such little quests like "Rescue X from Y place".
Also, as the Harbinger, you're not the leader, it would be better described as an adviser to the council of Companions. The Companions have not had a leader since Ysgrimor thousands of years before the game of Skyrim.
Once Ysgrimor passed on nobody felt they could live up to Ysgrimor's title as Leader and thus was born The Harbinger. The harbinger is better described as a group advisor rather than a leader.
As far as the quests, I have done at least 5 quests for each of the remaining "leaders" and I still get the quest. Everything I've read online says that there is no end to the quest.
Hope this helps Like Kodlak says, he's not their leader they are all equal he just kinda gives advice. Below the Skyforge is a ceremonial area known as The Underforge , which is out of bounds except on rare occasions. Once the Companions quest line has been finished, you are named Harbinger. The advantages are that now you can command most of the Companions to aid you in battle, and you can now forge Ancient Nord Armor and Nord Hero weaponry at the Skyforge.
The primary Companions quest line consists of six quests; multiple radiant quests must also be completed over the course of the quest line. Three achievements 50 points; 2 Bronze and 1 Silver are unlocked by the Companions quests. These quests are available after completing Take Up Arms and are repeatable:.
These quests are available after completing The Silver Hand and are repeatable:.
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